Data
Browse, search, edit, and manage questions
Load or upload a data file
Drag & drop any .txt or .json file here, or click to browse
Plain text: one question per line · JSON: saved session or question array · Blank lines ignored
Structure
Edit collections, intensity levels, tags, and question types.
Blueprints
Create and manage game session blueprints
Blueprints define how the game picks questions — which collection to use, what filters to apply, and how many selection rounds to show.
Analysis
AI-powered question analysis pipeline
Specify the number of categories, naming themes, maximum subcategories, and any limitations in the prompt above.
Semantic duplicates + narrow topic overlap. (Recommended)
Target languages (checked = translate into this locale):
Detects source language and translates to checked locales. Batch size: 40 items.
429 (rate limit) — increase pacing or enable retry.
500/503 (server error) — increase base delay and retries.
Retry-After headers from the provider always override the base delay.
Controls how many questions are sent to the AI when suggesting categories. "All data" is most accurate but may hit token limits on large sets.
Edit the AI prompts used for each analysis step. Variables like {{items}} are replaced at runtime.
Language
Manage translation languages and view coverage
Photo Library
Manage the avatar photo library. Add, remove, or rearrange photos, then Save All to download a deploy ZIP.
Category Labels
These labels appear in the dashboard below and as tabs in the player photo picker. At least one category must remain; removing a used category will prompt to reassign its photos.
📦 Bundled
🌐 Online-only
▸ How the photo manager works
Add Photos
Settings › Peel
Peel
Default settings applied to new Peel game rooms. Hosts can override these in the lobby.
Peel — Gameplay
Timing and turn-picker defaults for each game session.
Peel — Timer Bar Colours
Colours the countdown bar cycles through as the round runs out. Each stop has a threshold (percent of time remaining) and a colour; the lowest stop also flashes. Thresholds are sorted automatically.
Peel — Questions
Which question types are included by default. Leave all checked to allow any type.
Peel — Players
Peel — Display
Peel — Reveal
Peel — Phrases
Text that rotates on screen during the picking and waiting phases. Add your own to make it feel like your game.
How often the animated text swaps to a new phrase. Lower = faster, higher = calmer.
The phrases that rotate on the picker's screen while they're choosing a question.
The phrases shown to everyone who's waiting while the picker decides. Keep them hype.
The phrases shown to a player after they submit their answer, while waiting for the others to finish. Make them impatient and fun.
Shown to all players when someone changes their avatar mid-game. Use {name} for the player's name.
Peel — Yes/No Extra Buttons
Extra response options added below Yes/No for yes-or-no questions (e.g. "Maybe").
Settings › Scale
Scale
Define emoji or image sets used on scale questions in Peel. Each set has 5 slots and a low/high label.
Settings › General
General
App-wide preferences.